A lot of work after Christmas 2013 has seen Clanfield evolve. When you lay track, a few hours work produces impressive results; it seems that a few hours work on scenery makes almost no visible difference in comparison!
At the rear is the hill complete with working windmill. The village chuch is next to the terminus station, and we are in the process if adding gravestones in the churchyard. A row of semi-detached shops adons the backscene; there are terraced houses still to come. As you can see, there is work still to do in front of the station platform - sheep will eventually graze there.
all the buildings have working lights: while LEDs are controlled by CML Electronics MSC8 Scenery animators. When activated, the lights turn on and off automatically at pseudo-random points to make the buildings look occupied. The MSC8 also controls the windmill motor.
Looking out from Clanfield station, there is a fire station then a small small industrial area. we've added fencing since the photo was taken. The factory has a loading bay with a siding from one of Clanfield's platforms. the loading bay has a platform with a central loading ramp; we've added a brick rear wall onto the basic Peco kit.
The factory is made from a Faller kit. All buildings have lights, again controlled by an MSC8. The tall building has a fire, controlled by the MSC8. Approximately every 5 minutes, a smoke generator is activated and red and yellow LEDs in the top floors flicker to simulate a fire. The fire engine will eventually have flashing lights and possibly a lifting ladder.
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